about me

about me ⋆

Hi! I’m Ash Tiwari—a multidisciplinary designer and media artist.

I blend playful creativity with cutting-edge tech. With over 3+ years of turning wild ideas into seamless digital experiences— I’m all about pushing the boundaries of what’s possible.

resume

education

NYU Tandon, M.S. Integrated Design & Media

GPA: 3.9, Graduate Scholarship Recipient

Key Coursework: User Experience Design, Creative Coding, Creative Storytelling, Creative Producing, Design Thinking, Game Design, Front-end Development, Unity development, Augmented & Virtual Reality.

bits pilani, b.e. computer science

Key Coursework: C++ Programming, Front End Development (HTML, CSS, JavaScript), Computer Architecture


work

moey inc, lead creative engineer

july 2021 - may 2024, full-time

Designed and developed interactive digital interfaces, such as kiosk systems and cash registers, implemented across 10+ U.S. museums and national parks.

Designed 10+ interactive games and exhibits that use artistic visuals/graphics and cutting-edge technology such as multi-touch tracking, body-tracking and gesture recognition.

Designed and implemented large-scale exhibits to provide unique visual experiences and interaction systems, by using complex technology such as training AI/machine learning models and using depth cameras to implement hand-tracking.

institute of fine arts, workshop lead

may 2022, freelance

Planned and facilitated Art with a Plug workshop, educating professional art conservators from 13+ countries about electricity and electronics in the context of modern and contemporary art.

Led hands-on seminar on the basic principles of electricity, power supplies, soldering, circuits, circuit schematics, and electronic components along with an introduction to programming microcontrollers (Arduino) and the operation of electronic test equipment, such as digital multimeters, oscilloscopes, and sensors.

nyu tandon, graduate research & teaching assistant

october 2020 - may 2021, part-time

Contributed to a scientific paper published by ACM on solar-powered expressive wearable systems.

Supported advanced research of electronic solar wearables with experimental design & result tracking using C++, Arduino, and Raspberry Pi.

Prepared tutorials & educated undergraduate students on programming basics for Arduino microcontrollers.
Assisted in setting up a program for sustainable prototyping, researching & implementing systems to minimize and reuse electronic waste.

nyu wasserman, communications assistant

february 2020 - may 2020, part-time

Supported the communications team in designing and editing materials for audiences and contexts.

Copyedited, proofread, and revised company advertisements, print materials, and email releases before dispersal.

Created social media content across multiple platforms according to content calendars.

Designed print collateral materials and coordinated branding across multiple communications channels.


volunteer

design for america, design lead

september 2019 - september 2020

Implemented service design thinking, user research and testing, in the creation and organization of ideas and events to help de-stigmatize mental health and make wellness services offered by NYU more accessible to the student body.


skills

front-end development
javascript ( react.js, VUE.js )
HTML, CSS
unity game engine
unity c#
ai / machine learning
body tracking
gesture recognition
depth tracking
game design and development



user research
user testing
interaction design
user interface design
process design
design thinking
mixed reality
physical computing
rapid prototyping